Welcome to a platformer.
There are traps. Everywhere.
Some hidden. Some unfair. All lethal.
It’s simple: You jump. You die. You try again.
On one level, I died almost 20 times — and I made this game.
This isn’t cute. This isn’t forgiving.
It’s just you vs. a level designer who wants you to suffer.
Features:
Fast respawn for non-stop punishment
Tight controls — your only ally
No filler. Just pure challenge.
Think you’re better than the dev?
Prove it.