This game is designed to work on work skills such as object discrimination, hand-eye coordination, productive pressure, etc.
In a fictitious environment inspired by the lines of work of Àuria Perfums.
We have made two modes of play:
1) End of chain:
if we choose the 'end of chain' mode we will simulate working at the end of an assembly line of perfume bottles with which we will have to discriminate and remove the defective perfume bottles so that only the good ones fall into the box. When we have managed to fill 5 boxes we will have passed the game. Each box holds 12 bottles.
Every time we drop a defective bottle into the box, it will be reported as a failure. If we remove a good bottle thinking it is bad, it will also tell us that as a failure.
To remove the bottles you only need to touch them with your finger.
In this game, the mistakes made will not make us lose, but at the end of the 5 boxes, it will tell us how many mistakes we have made and in this way we can continue to challenge ourselves to improve.
2) Assemble the exhibitor:
In this other game mode we will pretend to be in the middle of an assembly line of perfume bottle displays so we will have to place only the good bottles and let the defective ones pass. Just the reverse of the previous mode. To select the bottles, as before, we will only have to touch them.
The objective of the game will be to set up 5 displays full of bottles. Each exhibitor holds 8 bottles. In the same way, mistakes will not make us lose, simply at the end they will tell us how many we have made.