Game Rules
The game rules are as follows:
Game Objective: Achieve the highest possible score.
Game Interface: The game interface consists of a vertically scrolling bar area. Within this area, black and white blocks appear randomly at different speeds.
Music and Rhythm: The game comes with different music tracks, each with its unique rhythm and speed settings. The faster the rhythm, the faster the blocks scroll, making the game more challenging.
Gameplay:
Once the game starts, the bar area begins to scroll, and players need to tap the black blocks at the bottom of the screen. Successfully tapping a black block increases the score by one point, and the black block disappears from the interface. If a player fails to tap a black block in time and it scrolls to the bottom of the screen, the game ends. Tapping a white block results in an immediate game over.
After the game ends, players can choose to restart the game or exit.
Scoring Rules: Each successful tap on a black block increases the player's score by one point. If a white block is tapped or a black block scrolls off the screen without being tapped, the game ends. The final score is the total number of black blocks successfully tapped by the player.
Notes:
· The game's difficulty and speed should be adjusted according to the music rhythm to provide a better gaming experience.
· The game interface should provide visual cues to help players accurately identify the positions of black blocks.
·The game includes options to start, pause, restart, and exit the game.