📖Computational Fairy Tales – A Creative Journey into Programming (2025–2026 Edition)
Welcome to a new way of learning programming! This edition transforms computer science concepts into an adventurous experience, making problem-solving exciting, interactive, and easy to remember. Every unit combines storytelling with academic depth—helping learners not only understand coding but also enjoy the process of discovery.
Through MCQs, quizzes, and the complete syllabus book, students will explore programming logic, algorithms, and data structures step by step. Whether you are preparing for exams, enhancing your coding skills, or just starting your programming journey, this resource is designed to guide you like a trusted mentor.
🎯 Learning Outcomes
- Master the fundamentals of programming.
- Develop problem-solving skills with algorithmic thinking.
- Strengthen preparation with syllabus book, MCQs, and quizzes.
- Learn to connect theory with real-world coding applications.
- Build a strong foundation for university exams and technical interviews.
📂 Units & Topics
🔹 Unit 1: The Darkness is Coming
Introduction to the overarching adventure and the art of problem-solving.
🔹 Unit 2: An Algorithm for Quests
Step-by-step problem solving, synchronization techniques, and quest logic.
🔹 Unit 3: Variables and Magic Gifts
Understanding variables, storing/using values, and symbolic representation in code.
🔹 Unit 4: The If-Else Life of the King’s Turtle
Conditional statements, decision-making, and control flow in programming.
🔹 Unit 5: Loops and Making Horseshoes
For/while loops, repetition in programs, and efficiency via iteration.
🔹 Unit 6: The Town of Bool
Boolean logic, true/false values, and logical operators explained.
🔹 Unit 7: Unhappy Magic Flowers and Binary
Binary numbers, encodings, and digital data representation.
🔹 Unit 8: The Importance of (Variable) Names
Good naming conventions, clarity in code, and variable identity.
🔹 Unit 9: Arrays, Linked Lists, and Zed’s Coffee
Data structures—arrays vs. linked lists, differences, and trade-offs.
🔹 Unit 10: Strings and Pigeon Messages
Strings, text handling, encoding, and comparison.
🔹 Unit 11: The Swimmy Friends Pet Store
Array manipulation, swapping elements, and list operations.
🔹 Unit 12: Pointers and Walk-in Closets
Pointers, memory referencing, and dynamic structures.
🔹 Unit 13: Linked Lists and Ocean Voyages
Linked list traversal, node-based structures, and sequencing.
🌟 Why Choose This App?
- Engaging programming lessons.
- Includes syllabus book, MCQs, and quizzes.
- Ideal for BS/CS, BS/IT, and software learners.
- Combines reading + practice + exam prep in one place.
- Suitable for self-study, academic exams, and professional learning.
✍ This app is inspired by the authors:
Jeremy Kubica, Brian W. Kernighan, Dennis M. Ritchie, Herbert Schildt, Paul Barry, Paul Deitel, Harvey Deitel, Donald E. Knuth
📥 Download Now and step into the magical world of programming!