Today is the day to play! Bring the most loved people together and create a moment full of mimes, drawings and laughter!
NUMBER OF PARTICIPANTS: 4 or more people, divided into 2 or more teams.
Objective: Make your team's pawn the first to go all the way across the board and reach the END. The pedestrians are moved when the teams are able to make themselves understood through mimicry or drawings, without transmitting any kind of sound, pointing or providing any tips. (And the other team members get the word out)
PARTICIPANTS: There is no limit to the number of participants in each team. The more people and fewer teams, the more fun. Each team defines an object that represents the team and places it in the box at the BEGINNING of the board (Hint: reuse something you have at home as a wedding ring, wine stopper etc.). Defined teams, it's time to decide who starts playing (will there be any dice? Even or odd? Is the choice free?) And which person on the team will be the first to interpret / design for the team itself to guess so that there is a rotation to each round. Each one decides whether to choose to mimic or draw.
The interpreter of the turn rolls the dice and, after seeing the letter drawn, secretly generates a pair of cards in the application. That person must choose one of the two options displayed on the screen, as long as it corresponds to the one defined by the data. Without using any physical or verbal communication, you must make yourself understood through mimics or drawings in the stipulated time (our suggestion: 1 minute for each attempt) for your class. The team can verbalize as many times as it wants. If someone gets it right, the pawn moves the number of squares that the application word indicates and the same team rolls the dice again and starts the guessing again.
If the word is not guessed, the die and play pass to the next team on the left. The guys of the time roll the dice again and, in the sequence, generate a new pair of cards to interpret one of the words corresponding to the category.
The game continues in this way until one of the teams completes the entire route.
CATEGORIES:
- People (people from the universe of events and their parts and characteristics);
- Thing (that can be touched or seen);
- Action (expressions or verbs that characterize an action);
- Difficult (difficult words, of any category);
- Pernambuco (suppliers or typical details of the state).
- Mix (free choice of the previous categories).
ATTENTION!
In the “MIX” category, the representative of the time can choose any of the card categories.
In the “TODXS JOGAM” board, the die is rolled and the pair of cards must be viewed by one person from each team. Then, the word is interpreted simultaneously for their respective teams. Regardless of who was on the move, the first team to hit advances the number of squares indicated by the word, gains possession of the dice, throws and then continues his play with a new card, a new word and a new (a) representative.
Developer: Francisco Caio (@fcpbarros)
Creation: Santo Dia (@santodiaem)
Visual identity: Tatu Studio (@estudio_tatu)
Ah! Don't forget to provide the board and the dice, okay? You can find it available for download at linktr.ee/santodiaem