I. Core Gameplay
Team Competition: 20v20 battles, supporting point capture and defense.
II. Four Class Options
Assault: Specializes in submachine guns and rifles, carries explosive devices, and offers high mobility.
Sniper: A one-shot kill from a distance, equipped with camouflage and mines, and controls vision.
Medic: Heals teammates, revives downed players, and uses a shotgun for melee defense.
Heavy: Anti-vehicle use with a rocket launcher, suppressive fire with a heavy machine gun, high armor and low movement speed.
III. Weapons and Vehicle Systems
Over 50 Firearms: From the AK-12 and M4A1 to the Barrett and AWM.
Vehicle Driving:
Tank: Main gun and machine gun, capable of crushing cover, but limited fuel.
Armored Jeep: High-speed maneuverability, capable of strafing with the vehicle's mounted machine gun, but vulnerable to rocket launchers.
Mech: Provides fire support.