The game ends after a certain amount of time.
When a player reaches the opponent's position, the score and bonus time are added.
(Increases depending on the player's level)
Red energy is accumulated when an automatically generated player is defeated, and green energy is accumulated when an Enemy is defeated.
By consuming red energy, you can generate players to any location and level up players.
(Tap the red panel to generate, tap the player to level up)
Consume green energy to upgrade your functions.
(Tap the upgrade box in the upper left corner)
"BGM"
I used the song "Rimsky Korsakov Flight of Hornet" from the "Classical Masterpieces Sound Library(クラシック名曲ライブラリー)" (http://classical-sound.seesaa.net/).