App Description:
Name/Concept: The app uses the idea of a "Journey Map," where the user, called the Guardian, goes through learning stages and best practices related to prevention and safe behavior.
Interface:
At the top, it displays the user's name and their score (in this case, 100 points).
There is a button to access the Leaderboard, encouraging healthy competition among participants.
Journey Map:
Central area with main categories, such as Prevention and Behavior, which likely represent learning modules or challenges.
Achievements System:
On the right, there is a section with icons that symbolize unlockable achievements (e.g., helmet, gloves, goggles, padlock, hooks, targets, recycling, among others).
This suggests that, as the user progresses, they collect virtual badges or trophies, representing their progress.
👉 In short, it is a gamified platform for training in safety and preventive behavior, combining education + game + motivation.