※ ※ For Version
This game because it is a trial version, I will be so that it is no longer proceed on the way.
Please stay tuned to updates of new enemies and official version.
※ to those who fell in the middle game ※
This game is because it uses a large amount of images and large,
State where it can not be run will occur in the model memory is low.
And in the options screen in the game title screen bottom right as a workaround
I can now select the size of the bit map of read.
Depending to choose a low-resolution image, you can resolve the problem of insufficient memory.
People who can not be executed even choose the lowest resolution all are not yet able to workaround in that case sorry ... now.
◆ ◆ Overview
It is a 2D first-person action game that defeat the enemy swordsman with a sword.
Look at the attitude the enemy took up the sword, let's guard to assess the next attack is coming!
Gap appears, so you Semeyo in the direction of the enemy defenses do not work!
◆ Operation & rules ◆
Slashing at the flick!
Defense in drag!
Tap the icon of the blue sword the bottom left of the screen when accumulated, it gives off a special move!
(Please play the game stage0 more detailed explanation)
HP of the enemy, while it reaches zero HP of the player, the previously defeated bottom of the screen on the screen! The person who survived wins!
Complete victory and defeat the enemy intact!
◆ ◆ Material provides
M-ART-like
http://mart.kitunebi.com/index.html
Sound effects lab
http://soundeffect-lab.info/