The Medistars app is a mobile game designed exclusively for the group
invited participants.
The application requires login and only people have access to it
an invited competition implemented in the form of a mobile game.
After logging in to the application, the user must confirm related
participation in the competition, consent, including its regulations, and change the password
starting on your own.
On-boarding tabs are displayed when you log in for the first time
presenting the competition rules to participants.
The purpose of the application is to present business tasks as part of a game
mobile.
Participants of the campaign by implementing individual sales plans
or other professional tasks earn progress points (XP) in the competition.
XP points allow them to advance to the next levels of the competition,
presenting subsequent screens of the game's personalized storyline.
While carrying out sales tasks, the player learns new and interesting facts
information related to each subsequent level of the game.
In the last level there is a simple task hidden, a puzzle - which one
the solution gives the player the right to receive virtual points
rewards (VP).
VP points can be exchanged for prizes from the catalog available in the application.
The application supports the participant in carrying out business tasks
several modules that improve communication and data analytics.
These include application sections such as:
1. Plans - list of sales plans, their rules, progress in implementation,
breakdown of detailed data into components of plan implementation, forecast
implementation etc.
2. Challenges - descriptions of challenges, taking up challenges at a selected level
difficulties, data on challenge implementation, including components of challenge implementation, etc.
3. InfoBox - presentation of data and documents related to topics
competition or business tasks of the participant
4. ChatBox - built-in communicator allowing participants to contact each other
handling the competition
5. Customer panels - a section allowing for an overview of customers and access to them
detailed analytical data about them, presented in the form of
customer cards with additional functionalities such as creation
notes, customer tagging and parameterization, etc.
6. eduBox - application section allowing the presentation of materials
information and verification of the knowledge obtained from them by
participant by providing a quiz to be completed within
specific competition tasks.
The application connects to a database dedicated to the project via API.
Access to all its functionalities requires logging in.