Ocean FFT
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Ocean FFT
Ocean FFT

Ocean FFT

DEMO app showing an FFT process for simulating a moving ocean surface.

Developer: Jack Hollow
App Size: Varies With Device
Release Date: Jun 1, 2013
Price: Free
Price
Free
Size
Varies With Device

Screenshots for App

Mobile
This is a DEMO app showing a Java / Android implementation of the FFT process for simulating a moving ocean surface, as per Keith Lantzs work at http://www.keithlantz.net.

The app allows for certain parameters to be altered:
- alpha (spectrum)
- wind speed
- "choppiness"
- gravity

It is hardcoded to a 64x64 grid with a "wave length" of 48, which will be too much for many processors; you'll need at minimum a dual core 1Ghz supporting OpenGLES2.0.

If you get a "force close", then your device probably doesn't support the fragment shader being used.

The FFT evaluation is run in a separate thread; FPS is shown for both threads.

One day I may turn it into a live wallpaper, or a game maybe.
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Ocean FFT 1.0.6 Update
2013-11-19 Version History
Updated shaders to improve performance considerably.
Removed 30FPS frame lock, so app runs as fast as it can; get 60FPS on my S4 mini now.

~Jack Hollow
More Information about: Ocean FFT
Price: Free
Version: 1.0.6
Downloads: 525
Compatibility: Android 2.3.3
Bundle Id: uk.co.jackhollow.android.oceanfft
Size: Varies With Device
Last Update: 2013-11-19
Content Rating: Everyone
Release Date: Jun 1, 2013
Content Rating: Everyone
Developer: Jack Hollow


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