LEARNING PLAY, PLAY TO LEARN solution - All the practice and review exercises in the 2018 GDPT program are transformed into attractive and interesting games. Through the application of digital technology, the lessons describe the manifestations of the competence components, thereby giving the results of quality and capacity assessment with scientific, specific and clear evidence.
Helping students have more motivation, more inspiration in learning, thereby becoming interested in learning and doing well.
Helping parents learn together, play with their children and monitor their learning, and at the same time, through the application, know what their child's qualities and abilities are.
Support teachers to assess the quality and capacity of each student, through the application of digital technology, with scientific, specific and clear evidence.