Draw lines through glowing nodes to find your way out. Each level gives you a grid where you need to connect specific points before reaching the exit. Some spots block your path, so you'll need to think ahead. There's a special move that lets you jump over one space when you're stuck, but you only get a few of these per level. Grids get bigger and trickier as you go. I made this because I wanted something to play during commutes that doesn't rush you but still makes you think. No timers, no pressure, just you figuring out the right path.